Fologram synchronizes your Rhino document with the HoloLens in order to live stream changes in your model as you make them. When modelling with NURBs geometry, Fologram will stream Rhino's default render mesh. This can cause problems when working with pipes and complex surfaces that generate very detailed meshes for rendering to the screen. This detail is not necessary for mixed reality experiences and can cause performance issues on the HoloLens. Instead, use the following:
- Rhino Mesh Piping (ApplyCurvePiping, ExtractPipedCurve in Rhino5 or using the Curve piping property https://docs.mcneel.com/rhino/6/help/en-us/properties/curvepiping.htm in Rhino 6 together with ExtractPipedCurve command to generate meshes)
- Grasshopper Mesh Piping using the Fologram Mesh Pipe component.
As a general rule, try to minimize the number of polygons in your mesh pipe while maintaining acceptable levels of detail.